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New Life Steal spell
Suggestion I sent to Supercell about Clash. Hope you like it! 😊
There should be a spell that heals your troops in its radius whie damaging enemy buildings and increase your troops maximum health. It would cost Dark Elixer. It would look like a rippling effect with a blackish purple sheen, and the troops being healed and buldings being damages would get a pulsing blackish purple sheen.
REQUIRES SPELL FACTORY LVL 6:
Cost: 5,000,000
Time to Build: 10 days
Title: Reaper Spell
Description: Cast this spell to damage enemy
buildings while healing and
increasing your troop's maximum health.
Time to Create: 50 min
Effect type: Area Splash
Targets: Ground and Air
Radius: 4 tiles
Number of Pulses: 40
Time between Pulses: 0.3 secs
Level 1:
Healing: 1,000 (25 per pulse)
Damage: 400 (10 per pulse)
Increased health: 120%
Cost: 5,000 Dark Elixer
Research Cost: 50,000 DE
Research Time: 5 days
Level 2:
Healing: 1,200 (30 pp)
Damage: 500 (12.5 pp)
Increased health: 130%
Cost: 8,000 Dark Elixer
Research Cost: 100,000 DE
Research Time: 8 days
Lever 3:
Healing: 1,400 (35 pp)
Damage: 600 (15 pp)
Increased Health: 140%
Cost: 10,000 DE
Research Cost: 150,000 DE
Research Time: 10 days
Level 4:
Healing: 1,600 (40 pp)
Damage: 700 (17.5 pp)
Increased Health: 150%
Cost: 15,000 DE
Research Cost: 180,000
Research Time: 14 days
NOTE: I realize that this may take a while to code; however, I hope you all take this into serious consideration, as it took a long time to come up with.
Thanks - Argementum
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This is actually one of the best spells I have seen in this forum.
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Correction, 5 tile radius.
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Way too expensive.
Also too OP. (It's like a heal spell +++ and a lightning spell +++)
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That's why it costs Dark elixer, also, its supposed to be a combination of three spells, the heal spell, rage spell(not really but kinda), and the lightning. its because I never see high level players use heal spells or lightning effectively, so I decided this would be a good idea
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Also another nerf is the face that it has the radius of a jump spell, that's pretty small.
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Very interesting idea and definitely a possibility for the new de spell factory
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Good idea… however
With the introduction of the DE spell factory, this is a viable idea. The training time is too long to make it viable, 45 minutes is long enough for anything.
The concept is good, and while this would take an age to code, I think supercell are up to the challenge