What about TIME REDUCEMENT?
Recently the game seems to have become a one-trick pony. All TH7s just bake 100 barbarians and 100 archers, deploy them wherever and the 3 star victory is a fact on any base with TH6 or under. It's like a constant stream of atackers who don't have to use any skill or wit to tackle a base. This realy spoils the game.
I mean, I dont mind being the victim of a good player that figured out a way, but one could train a monkey to do these type of attacks. And one probably has.
It's hard to tackle this problem, but I thought of 2 ways:
1. A higher TH should always get less loot, instead of the 100% it is now. Bring that down to 50% and each TH will be more likely to attack bases their own size.
2. Reduce the battle time. Keep the standard 3 mins only for level base attacks. If one attacks a base with a higher TH level, then add 30 secs, while substracting 30 secs if one attacks a base with a TH lower than oneself. If the difference is 2 TH levels or more, just add or substract another 30 secs.
So: TH6 vs TH6 would be 3 mins; TH6 vs TH7 would be 3 mins 30 secs and TH7 vs TH6 would be 2 mins 30 secs.
Accordingly TH5 (or lower) vs TH7 would be 4 mins and TH7 (or higher) vs TH5 would be 2 mins.