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New Troop and Trap
Okay so i usually post stuff on the boom beach forum but i still play clash of clans way more then boom beach and i was reading the rules on what not to post and i saw something not in the not allowed part but things that would be a major addition i think. It was a seeking trap. I watched ASDF movies a long time ago and there is one thing i never forgot. Mine turtles. It would work very well. You could put this trap somewhere and it would follow the troops until it blew up on them. Okay now for the troop. It again is a turtle. But this time it was specially trained for special missions. When you place them they go straight for the traps. They wont be attacked by defenses except hidden telsas, but they also can not last a single trap. I feel like if this were added it should almost be like a clan castle and it can only hold a certain amount of troops so people cant get rid of all the traps or it would be too overpowered. these turtles wouldnt be able to attack walls either so you would need to place a wall breaker to break it in. these turtles would be very cool and definitely would affect the battles. And in the building in which they are stored there are two sides and you split the turtles in the two sides, one is normal on the ground and the other is in the air. The air ones will go over walls but they only last about 20 seconds before there balloon goes out. but when it does go out they will become a normal turtle and look for traps on the ground. That is all i can think for this troop so if you think there could be anything added or changed please let me know
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Trap: Supercell is not going to rip off of ASDF and make a turtle that chases troops and then blows them up.
Troop: Again, Supercell won't rip off of ASDF and the turtle can be utterly useless. Those pesky traps are easy to deal with.