Is it necessary to lure the enemy cc when using gowipe or gowiwi? I didnt lure before, and it was pretty effective for 2 stars, but lately, I'm only getting one. Any suggestions?
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Is it necessary to lure the enemy cc when using gowipe or gowiwi? I didnt lure before, and it was pretty effective for 2 stars, but lately, I'm only getting one. Any suggestions?
For a GoWiPe I don't usually lure the CC. I just bring a lightning along. That usually takes care of the the problem as the wizards will kill the remaining CC troops.
Lure or lightning. But not leaving your troops to do it mid attack.
Lure not necessary and especially if you use GoWiPe......non lure will get your pekkas to get on task, get central and avoid the round about.
Some keep a lightning for weaker troops....which helps in certain instances.
don't lure
I don't know about others
but the if the base i'm attacking has a centralized CC near the TH I don't lure
I attack from the side where the TH is nearer
the CC def helps your troops rush towards the TH
Depends on troop composition and spells. If you get pekkas stuck against a CC witch or wiz with cover, then you're pekkas are going to die, take lightning. If you are using witches, generally the skeles will provide cover for your other troops to kill the CC troops, and I use rage to speed that up. The other miniature advantage of not luring is that whent he skeles and pekkas aggro, they'll head straight for the cc troops that are usually in the centre, helps get them where you want (if you want them there). Two stars shouldn't be hard on a TH9, the challenge I'm trying to overcome is consistently converting those 75%+ raids into 100%.
It's always a good idea to lure. Lightning is OK but could go wrong if you misplace the spell or CC troops split. Is it necessary? Well, it depends on what are you attacking with and what's in the CC. GoWiPe is more vulnerable to CC than GoWiWi since PEKKAs are very slow (one hit every 2.5 sec) and you can bring so few of them. Imagine your PEKKAs is in the middle of the base and 35 archers or a witch or two (with endless skeletons) come out. Those PEKKAs (even with rage spell) would likely die before they can even touch a defensive building given that it has zero support, of course. GoWiWi, on the other hand is better when it comes to dealing with enemy CC because you have witches which could produce mass skellies. But that doesn't mean it's an auto-pass. Things could go wrong if you don't know how to funnel your troops and focus them on enemy CC.
So, here's my recommendation.
1. Lure and kill CC if at all possible.
2. If the lure fail, try to attack from the CC side of the base. You have much better chance dealing with them early on, not when in the middle of the base and being flanked by all defensive buildings.
3. If you know CC is very hard to lure or not worth spending troop space/time, bring ligthning.
4. Wait until everything bunch up. You don't want to mess this up so be patience. If it's witches and you can't bunch them with skellies, zap the witches not the skellies. If the witches survive especially if behind wall, you're dead meat.
Hope this helps.
I don't think lightning spells are needed at all when using this army, espcially in wars (when there are wizards and witches). You wont destroy all of them with 1 lightning spell so it's not necessary... I usually use 2 rage 2 freeze, 1 jump. Unless I can get thru the middle very easy, in which case I would use 3 rage 2 freeze or 2 rage 3 freeze.
No need to lure.