The fatted calf was half way to the slaughter house
I do get concerned with the way that Supercell make these updates/changes then do a U-Turn within a day or two. If they finally hang up the Developer boots there will surely be an opening for them in British Politics.
This fix was rushed in because a number of high profile, high purchasing gem players got upset and threatned to quit the game.. The fatted calf was on the way out the door.....
I mean no ill will to these players and i am not trying to make you irrate, its how you chose to play and im cool with that.. I would probably do the same if my wallet could handle the dent..I also appreciate why you get annoyed...
This comment is not directly about the "bug" more about Supercells dependency of High end Gem purchasing..
I for one was hoping that the bottom would fall out of the High rollers Gem buying market and give some of the others a chance...
While the high rollers are buying gems the farming sub-culture will continue to flourish..And that is exactly why Supercell refuse to close the door on the the farming loopholes... becuase they hope that one day these players will eventually rise and need to buy gems...
However the divide between Top and middle tier players is increasing at a dramatic rate, this will have long lasting ramifications within the CoC game.. Im more than capable of getting 2500 trophies, but that would potentially put me on the top players radar... Instead i stay well out of their reach as do most of my clan and many thousands more...
Oh well there are crops to be harvested..
Hi Im Pooh Face from Bonbee Canada
Quote:
Originally Posted by
Kokoima
I had grown 400 trophies in 1,5 days. From 2995 to 3395.
Top 1. I didnt need any advanced tactic. Just destroy castle and throw a bunch of drakos or pekkas.
The top ranking is no sense.
There is no way to make a good defense.
Please fix this, and let the pros enjoy the game with a ranking with the top players and not the top santas.
Attachment 570
Thanks
Kokoima I've been watching your progress as Im sure you have been with mine. I want to share a post with you guys that I put on Bonbee glassboar. Hope it helps and gives a fair and honest view of how the 'pros' feel. I sent it in a mail to SC
http://forum.supercell.net/images/misc/quote_icon.png Originally Posted by PoohFacehttp://forum.supercell.net/images/bu...post-right.pngSo I posted the following to our clan Bonbee Canada and I sent it with responses to Supercell. There is a legal case here regarding exploitation of customers but thats for another day. Here is my post. Hope it makes sense...
Hi Supercall
My in game name is “Pooh Face” (don't ask) I am a member of Bonbee Canada. I spend circa £**** per month on the game. I have some serious concerns that we at Bonbee have been discussing at length. I made a post regarding these issues on our clan glassboard. The following is that post so as to give you a full understanding of our concerns;
“GUYS I'm a business man as you know and I have a keen eye with regards to sales strategies. I have been studying the changes made to the game over the past few weeks including today's hit point increase to CC. I have made the following observations;
It's important to first understand the following.
Based on number of players in game, age groups and financial means of different age groups in the game (best guess) its fair to say that players fall into 3 groups;
Noobs (just started to roughly lev 45) - zero to low spend
Medium players - spend once a month but only if they can and some spend then regret as they can't sustain spend so not a massive amount of revenue
Top players- spend extreme amounts on a regular basis and have the ability to sustain the spend
Noobs and medium combined would be roughly 70% of total players.
Now from a business view;
20% of player bring in 80% of revenue for SC
Now SC will monitor spending and P&L fluctuations but they will not spot it soon enough. Spot what you might ask. Well as we now know, one of the affects of these extreme game changes is that the better player you are or become the lesser the reward so you can keep rising to the top BUT you can not stay there. which begs the question, paying to get to the top is one thing but would you keep doing it over and over? What SC will soon realise is the 20% players that I referred to are not spending anywhere near the same. This is not because they don't want to, it's because they have no need to as they are stuck spending hours just to find a battle. Those hours spent trying to find a battle are not actually gameplay time so in affect they have reduced our gameplay time massively.
Secondly Defence verses attack's balance has changed in such an extreme manner that it means the balance has gone from the game. I attacked a lev 91 yesterday. I 3 stared him at got 3 cups. He revenges me and 3 stared me and got 54 cups. I spent 8 hours of play to gain 20 cups. I lost 54 in just one def.
SC made changes today to increase hit points on CC but this just means you use two Santa's instead of one or one Santa and 1 lightening. Nothing has changed to address the fact that defence war does not exist now. We are building bases just to limit loss not to win on defence.
If you was a brand new player armed with this information would you really play this game never mind spend your hard earned cash. There is no need now to upgrade defence. For a new player they can just attack only and have no defence.
Simply put and as my audience is some of the top players in the game, the game changes of late punish the top players and the high spenders in a manor that makes me feel foolish for spending ant further. I'm not sure if this is what SC intended but nevertheless it is so and as such, I will spend one week from today monitoring the situation and if nothing has changed I will delete my game one week from today.
In the mean time I will email SC with my views and I may send a copy if this post also but first I would like to hear your thoughts
I hope I have managed to articulate my points correctly
Your Pooh Face