Tells how u would atk this base, what side u would come from, what stratigy u would use, what weaknesses u would exploit. I wanna know all the weakness.
http://i.imgur.com/t2vXT0xl.jpg
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Tells how u would atk this base, what side u would come from, what stratigy u would use, what weaknesses u would exploit. I wanna know all the weakness.
http://i.imgur.com/t2vXT0xl.jpg
Did you seriously send a spy to the opposing clan just for this and win the clan war via underhand methods...? Get out
ever consider it was his own base and he is just trying to find out weakness's to improve upon?
I'm going to assume it is yours or a friends base.
I would attack from the top right, easy to lure the cc and the army camps in the recent update are no longer tanks.
Then it would all depend on what type of attack you feel comfortable with as the persons defences all look equally under-levelled.
I always send a scout troop to trigger traps, that would make take out the cluster of traps next to the cc.
The rest of the attack should be smooth sailing. The x-bows look like they are set to ground, however new update glitch so don't trust that, The AQ is level 1 so not much of an issue, The AD are all level 4. For these reasons I would go for an air raid.
Decent defenses?? As can-be-taken-out-with Level-1-Hogs?
It is a very hoggable base. I'd use 1 golem, 6 wallbreaks, 8 wizards and the rest hogs.
attack from 2 o'clock:
1) drop the golem, pulling out the CC troops.
2) drop half the wizards to dispose of CC troops and clean the rubbish on the outside
3) drop wallbreakers first, then your heroes. enemy heroes should engage the golem
4) drop remaining wizards and use your hero abilities if needed, in order to kill the enemy heroes (queen in particular)
5) as soon as enemy queen is engaged, drop all your hogs. pre-heal at bomb locations. job done
level 4+ hogs can take a single giant bomb without dying and have quite a bit of HP left, esp considering his bombs are level 2? I hope they aren't level 1 lol, basically a single giant bomb won't matter against lv4+ hogs, a heal spell will heal them back up and run them through the base like nothing happened, if you want to find weaknesses in the base, there isn't anything critical, but the base doesn't have any real strong points and it can probably be 3 starred in many many many different ways, hogs are just 1 of them, but since everyone is focusing on hogs let me go a bit more in depth, all 4 of the giant bombs are in between 2 wizard towers, and that's bad, why you ask? it's because if someone drops a heal spell in between the 2 wizard towers, which anyone good with hogs would do against this base, even if they don't know where the bombs are, they'll drop the heal in the best place, to heal against the 2 wiz towers at once from whichever side they may deploy hogs from, and if they have lv5 + heal spells the hogs will be healed through the bomb and 2 wiz towers at the same time, negating a huge amount of defensive power all at once with 1 heal spell, it's not really a huge issue just mentioning it, no base is perfect and honestly speaking with low defenses like that the base will be easily 3 starred by many different army comps regardless of the layout, if a good attacker is attacking it of course, GL with your mission any way :)