Hog riders are useless now.
Prior to the update that introduced the skeleton traps I could 3 star just about any th9 with my maxed hog riders and heal spells in a war. Now with skeleton traps I fail to even 2 star a meager th9 every time. They have rendered hog rider attacks completely useless at high levels and I feel like they should be altered in order to give hogs a little slack. Notice I didn't say nerf because it is a pretty cool trap it's just when your hogs are balls deep into the enemy base and those traps open up the hogs all disappear rather quickly and no other troops are close enough to dispel them. Positive and negative feedback encouraged:)
Hogs are a low level DE troop
Quote:
Originally Posted by
Mooseramprof
Prior to the update that introduced the skeleton traps I could 3 star just about any th9 with my maxed hog riders and heal spells in a war. Now with skeleton traps I fail to even 2 star a meager th9 every time. They have rendered hog rider attacks completely useless at high levels and I feel like they should be altered in order to give hogs a little slack. Notice I didn't say nerf because it is a pretty cool trap it's just when your hogs are balls deep into the enemy base and those traps open up the hogs all disappear rather quickly and no other troops are close enough to dispel them. Positive and negative feedback encouraged:)
The fact that they alone could three star maxed th9s (or even th10s) was a perversion.
BTW, hogs in hybrid armies can be very powerful
Top clans regularly use them to three star each other
No, they are still a three star troop
Quote:
Originally Posted by
Growler
Hogs have taken an absolute battering at TH10.
Primarily used in follow on attacks to achieve three stars, after cc composition and trap locations have been identified.