Originally Posted by
Gama321
If youre still looking for the flaws:
You assume that the change was due to th8s not having enough elixir, but you haven't considered that maybe th8s simply don't need it (If you compare the resources needed to th9 for example, its about 10x the cost for walls), also maybe th8s had been upgrading their walls too easily. The elixir walls were meant to balance the expensive walls at the higher ths, but skulls simply do not need to be balanced and were making the grind too easy at th8 and below.
Another thing you don't consider is that people can upgrade a wall and the do an elixir upgrade to spend the rest of their elixir, subverting this 'solution' altogether.
And to say it again, it would make upgrading walls too tedious for th9+, and also its a stupid gimmick that takes away from the simplicity of having resources and spending them on upgrades when you have enough.