You can drop trophies. Gold 3 worked great for me. Even with the update I still had overflowing elixir. Youre more likely to get sniped.
Or you could just upgrade your TH if having too much elixir is that much of a problem for you.
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You can drop trophies. Gold 3 worked great for me. Even with the update I still had overflowing elixir. Youre more likely to get sniped.
Or you could just upgrade your TH if having too much elixir is that much of a problem for you.
use those elixir for raids and turn them to gold.
Use GoWiPe, use mass dragon, have fun raiding, donate Expensive troops like Pekka or Dragons to clanmates, that's how the game suppose to be played
This right here is the reason, the th8s/9s/10s that have a need for elixir and there was no way for them to get it because people didn't have to save up elixir for anything so always had nothing to offer. Elixir is the resource that keeps this game going since you need it for training troops.
If you are overflowing elixir then it doesn't matter it someone comes and takes 300k, heck throw an elixir storage outside so they can take it with the snipe.
Remember this is a very recent change that you could do it at all and it made the game extremely difficult for young th8s/9s/10s that need lots of elixir. So build some dragons to donate get those barracks upgraded and be thankful you had some time to upgrade skulls with elixir because nobody else is going to get that chance.
Coming from a th8 with near max elixir and 100/250 skulls.
Very good point, TH9 is in dire need for elixir and up until now TH8 is their primary source, until an update which allow TH8 to dump their elixir on walls.
But now those problems has been fixed.
I was a TH8 myself and got looted a lot by TH9 especially for elixir since i have no use for them, i just spend them on training dragons.
The only reason TH9s+ have a constant need for elixir now is b/c they are still allowed to use the elixir for walls, that is what he's saying. If SC never allowed elixir for walls (which they probably should have done), as a TH9 you wouldn't need elixir after taking care of the initial big ticket upgrades as well.
Don't look down on this TH8 and tell him "well you don't need it but I as a TH9 need it for walls," that is so hypocritical. It should have been either completely removed with this recent update, or modified so that there is a restriction for how all TH7-10s can use it without allowing it to break the economy. The latter is exactly what he suggested, when he proposed that they require a minimum in elixir storages before being able to use it on walls.
Remember that this is a very recent change that you (yes you, as a TH9) can use elixir for walls at all and it continues to make the game extremely difficult for TH10s that still very much need lots of elixir.
Where is the logic there? TH9s AND TH10s are still in dire need of elixir, but this update didn't fix anything for TH10s. That's why it's broken--SC didn't bother to reform it, which is what's needed, but instead just did a quick band-aid fix so that it isn't such a huge problem for TH9s anymore. Admit it, that's just lazy on their part.
You missed quoting the part where I said I was a townhall 8 with overflowing elixir and only half my walls done. Did I enjoy using elixir for walls? Yes I did. Do I think it was right for the game, no.
And I never said th9s need a continuous stream of elixir through the whole time of being th9 but at the beginning you need a very high amount (compared to any of the lower th levels).
I also never said that the latest update is the right solution as it doesn't fix the issues for th10s. What's the right solution? I don't know, your solution could work but why not do the same thing with gold for wall upgrades only allow it when you have max available loot.
All I said was he is complaining saying they broke the game when they partially removed something that had only been in place for a short amount of time and pointing out this was a very short point of view he would be regretting when he was trying to save up the 100M elixir required by th9s (much of it at the beginning with weak defenses and weak raiding army).
And he didn't suggest bringing in a way for th7-9 to use elixir without breaking the economy he just said give me back my elixir walls because they help me now.
Elixir for walls lasted for a month or so.... reverting it somehow makes an HORRIBLE impact on game play?
I disagree that this change does nothing for TH10s. People are assuming that all or most TH9s (or even 10s) have skull walls or higher. A lot don't, so they can't dump elixir into walls. Plus it's much harder to use walls as an elixir dump when they cost 1, 3, or 4M apiece, coupled with expensive upgrades they must save for.
I think TH10s will benefit greatly. Give it time to balance out.
So not fixing it. That's why I posted that thread though, b/c they wouldn't have to keep slapping these half-a**ed band-aid fixes to the problems it causes. They could even go back to allowing it on all walls lvl 7-11 without causing these issues that they are currently simply mitigating to a smaller concentration of THs, instead of fixing the problem at the source.