I have always hated attacking really high defenses when its the only option after having searched for 30 minutes. I think a good way to counter these defenses is to have a spell that decreases defense accuracy. For example, cannons and archer towers would hit slightly to the right or left of a troop when it fires. For wizard towers, he would be given a funny stumbling animation when hit by the spell, then he would be in a slight daze which causes him to do the same thing. For X-Bows, they would have an animation that looks like their strings are loosening, which obviously causes weaker/less accurate firing. For inferno towers, their fire would look like its beginning to turn to embers. Of course this spell would have to have a smaller radius so that they only hit 4 or so defenses. The spell would be called the Fault Spell.
Thanks for checking out my spell idea
-EnJey

