I like the update but I think giant 7 is overpowerd
compare it to a golem
golem takes 30 places
6 Giants 30 places
6 Giants = 6000 health
golem lvl 1 = 4500 health
Giant 6 is strong enough
Dont you guys agree?
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I like the update but I think giant 7 is overpowerd
compare it to a golem
golem takes 30 places
6 Giants 30 places
6 Giants = 6000 health
golem lvl 1 = 4500 health
Giant 6 is strong enough
Dont you guys agree?
Spring traps.
Like every newly released troop, it will received nerfs or buffs once there is a large enough data pool to determine the appropriate fixes.
Giants get owned by spring traps. No they are not op, they still dont do that good vs infernos at lv7 so maybe they will get an hp buff next.
not really...sprint trap bumps off 3 of them, as a group of 6 giants you takes 6 x more aoe/bomb damage compare to a single unit golem, besides golem splits to 2. they are maybe similar in effectiveness of tanking, but if you want a sure and predictable way you go with golem.
Yeah because all those th10s with level 7 giants have level 1 golems
Plus spring traps, plus golemites
meh! ...... If i get wahcked by them in war - I may agree .....
For normal raiding, I may get annoyed if TH10 smack me for loot with them -- but TH10 should have better troops, and they'd be my first troop upgrade when i jump to th10 for the new shiny things.......
(Fortunatly, I can still dump loot into walls, so possibly not affected as much as those th9, who still have pink/purple walls):cool:
SPRING TRAPS!!!! the equalizer