Finally somebody hit the nail on the head
Quote:
Originally Posted by
GHOSTEDonlin
It was a joke 😑
I can guarantee that the number that SC is really looking at is gem consumption not elixir consumption, to have an update, and then immediately change the next update the gem-o-graph must've really been in the red.
People don't realize or have forgotten what makes these games continue to survive. Yes, a game must be fun and enjoyable to play. But if it is not making money.... Poof! Bye bye! It does not have to be fun for everybody to play. Can anyone guess who has to be having fun for this game to survive? Think about it for a moment.
Now, let's say it together. The game must be fun for the people willing to pay for gems. And the game must encourage gems to be purchased. The game needs to produce cash flow because nobody pays to get the game. This game does not have the balance or complexity of console or PC games like Star Craft or Diablo so it can't make money the same way. Ghosted hit the nail on the head. Either gem purchases dropped drastically, or enough higher level/paying players complained about not enjoying the game after the update. Or both happened.
Right now Supercell is hoping that of the people that are willing to put money into the game, more are happy with the update and will continue to open their wallets; and, conversely, only a small(er) number are disgruntled. It is nothing personal; it is business.
Personally, I would like to see Supercell, or any company that is making quality games, do something to remodel the current stale revenue system that everybody is using. I'm tired of the "slow-drip-line attached to the wallet" system. Makes me feel... Drained.
For all who want to believe that this whole change was based on some macro-analysis of the in-game economy... That is your right.
For those who are wondering, I am Griz and DaBare in the clan Nariive if you want to know my in-game particulars so you can tell me how I know nothing whatsoever because of my noobishness. Yesterday, before the change occurred, I did 3 raids for a total of 1.49 million in resources not including DE. In short, I was not feeling the pinch.
For those wondering what to do with your stockpile of elixir stuck in storage; sorry, your strategy just got hosed. You need to consider a new strategy for the future. Your short-term plans most likely have to be scrapped unless (cue Supercell's favorite song) you would like to buy some gems. Or you can grant Dahimi's wish and just put your storages out as a sort of free gulp of lemonade for any passersby. To help this strategy, please make sure to attack once an hour to replenish your stock and keep that pesky shield deactivated.
Thank you and You're welcome!
Then I hope I can do that
I've just read this entire thread. Your arguments are right to the point.
Thanks for making me understand about the bigger picture. I don't know the impact on another higher th before. Hope I can maxed out the th like yours.
Quote:
Originally Posted by
iceageg
Having three villages myself (an almost maxed TH9, a "skip from TH6 directly to TH8" that is now 100% maxed TH8, and a "max every building and wall before next TH" that is now a new TH8) I can tell you with all certainty . . . upgrade everything before your TH. It only gets harder if you skip ahead. Much harder. Avoid the urge and enjoy the loot bonus until the last minute.