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Defence win bonus
To often people raid your base and steal your loot but lose the battle. I was thinking they should have to get at least 1 star to keep all the loot. I do think it is unfair for our defense to do a great job and stop them from winning but we have to pay a high price to reload on top of the loot stolen from our mines. I looked through the ruled out and did not see this in there. I am sorry if I did not catch it.
So my thought is.
For the battle if they get 1 star all is the same.
40% complete they get 70-80% of loot collected it will decrease for every 10%
If they do not win the battle the base attacked should at least get their league bonus.
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There should be no defensive win bonuses. Whether you defend or not is up to the attacker. Furthermore loot bonuses should be tied to active play not passive play. You should have to do something to earn a bonus not be lucky enough to be attacked by someone who cannot play.