My proposal to the hero solution missing in wars when upgraded
So I'm sure most of you are well aware of one of the biggest issues this game faces. Those long hero upgrades that unfortunately rendure them unusable during war. Anything level 10 and up is just a drag to endure the long upgrade time, and cripples your clan during wars.
My solution is to implement a third hero. Of course, this would alter the balance, which is why only two can be in service at any time. Have to upgrade a barb king? No problem. Use your queen and <insert new hero>.
Supercell is looking to make money off of gemming. While this may hurt them slightly, I'm certain many players will still gem their heroes due to a need to have their strongest heroes ready for a big war. So what are your thoughts?