We should be able to upgrade the skeletons summoned by the witch in the laboratory.
I don't know what the cost should be but I was thinking:
Level 2
DPS: 30
Hitpoints: 55
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We should be able to upgrade the skeletons summoned by the witch in the laboratory.
I don't know what the cost should be but I was thinking:
Level 2
DPS: 30
Hitpoints: 55
That should also upgrade skeleton traps forces
This would be very difficult to balance properly. Each upgrade really needs to concentrate on one thing. That way SC can tweak items individually for balance.
I don't have an issue with secondary troops being upgraded in the lab tho, but I'm not sure if it is really needed.
Maybe just add another level to the witch and improve damage for skeleton traps.
My problem with this is that labs commonly get backlogged already. I've never understood why pups and skeletons don't improve when the parent troop gets upgraded. Balance, I'm sure, but still