Early shield may solve the loot problem
- As we all know, the first shield we will have if our base was destroyed by 40%.
- Talking about loot: Most of attackers aim for loot. Sometimes they take all resources without destroying 40% and the base was attacked will not have shield (this is happened a lot with the inactive players who leave their collectors outside). These bases are almost empty and will easily find out by another attackers. They will have to click next... and next...
- So what if defenders will have their first shield when 80% of their resource was taken? The next attacker will not find these bases and the attacked bases will have time to recover. Both sides are happy
Sorry for my bad English