Th 10 army composition for farming
At the moment I am using a modified giant-healer combo with a few balloons to distract air mines from my healers.Generally this works well for both th 10 collector raids and storage raids against th 9's or th 10's with poor inferno or storage placement.
The benefit of using this army is the relatively short train time, of 15-25 minutes (by training healer and balloons while I search), the lessen need for spells and the ability to do both collector and storage raids.
However, lately I have been finding this army redundant as I am increasingly forced to attack well developed th 10 bases, with well placed infernos. These infernos make minced meat of my giants (by making my healer pointless) and 1 space troops; and ussually require multiple spells. Normally I get 2 storages and net a gold profit of 200-300k (with loot bonus) but more recent attacks have seen me only getting 1 storage or none at all giving a 50k-150k gold profit
So, I would be very grateful if someone could share their current army or suggest armies I can use.