Will Super Cell ever fix wall breakers?
The wall breaker AI is insanely bad. I have given up on the idea of Super Cell caring about this issue and major flaw in the game. It is hard/impossible to use strategy that is dependent on breaking a wall to get into a compartment when the wall breakers *might* hit the section you hope for. But the fact is, wall breakers will run further left or right than they will straight. I do not understand how or why or what the point is of placing a WB in one area only to have it go to a completely different area. If it were wanted in that area, it should have to be placed there.