Level 10 and 11 walls are great and all but there needs to be more like damage. There should be a 1-2 percent chance that those wall give off a pulse of damage. This includes flying units, wall breakers won't be affected. That's just an idea.
Printable View
Level 10 and 11 walls are great and all but there needs to be more like damage. There should be a 1-2 percent chance that those wall give off a pulse of damage. This includes flying units, wall breakers won't be affected. That's just an idea.
They would have to reduce the hit points of the walls if they added this probably
I agree too. If they won't decrease the hitpoints of the walls, then it would be op. And besides, levels 9-10 walls are much expensive than other buildings to upgrade. (Let's just consider all walls. And the number of walls. And the cost.) therefore, it would be cool if they added an extra ability to the walls since it is expensive.
walls are fine as just... walls
Maybe the walls could have synergy once all walls are upgraded to a level. But no way are they going to have walls affect flying troops. There are enough defensive units and traps for that already.