Helping casual high end th progressing with casual play
Just want to make thread/idea to help people or my slef when switch to casual mode
my suggest is make limit on how much a village can be raided in total in a week/month
make his raid as variable too
example a th10 try to have lv 3 inferno but he is lately busy and switch to casual play
how he can pay 8 mil gold
with this system it will gives 8 mil gold in 1 month (400k a day x 30 )12 m
his limit per month bcoz he doesnt raid about 2 mil or 3 mil
i think thats a good deal
note
i am in gardcore farm mode farming 4 m each gold and elix each per day
just want to make insurance idea when i swicth to casual when have too much work
It suppose to get harder to upgrade as you progress throw the game
My opinion is that, this is how the game was intended to work and there no need to change it. As a player progress threw many games it suppose to be hard and take longer to finish things off.
I have seen many player spend thousands of dollars on gems just to finish maxing there base to only quit playing. Me on the other hand iam taking my time enjoying the lovely game Supercell has provided. I guess the way i look at it is, when you get to the "END" thats, it noting else to look forward to so why rush.
Currently:
Clan: Crucible Lust
IGN: Nymeria
LV: 120
TH: 10