Any input on this base design? Went for a hybrid base with a focus on farming and protecting resources.
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Any input on this base design? Went for a hybrid base with a focus on farming and protecting resources.
Exposed mortars, vulnerable to air raids, I would switch one or two of the mortars with central cannons.
It wouldn't function well as a trophy base either with the TH on the outer edge.
Trophies aren't the priority here. Most farming bases I've seen have the TH completely vulnerable to get the easy 12h shield. My strategy was to force the opponent to either go for the resources or for the trophies, never both.
As for the mortars I don't see how I could move them without them being even more exposed and the top mortar was placed to bait people in order to funnel their units.
Appreciate the input so far.
i like the idea. its better than mine (being only TH6) but if youre looking to make someone choose between trophies an resources, then its a good base. in my opinion, i would switch your TH with something more central.