Multi target healers, the much needed tweak
What is to be changed with healers:
Switching healer's target system from area splash to multi target.
Why this is more beneficial than the current system:
We very much appreciate the new healer buff, however we still encounter the problems of a healer choosing to heal a rogue group of troops or the heroes instead of the main group taking damage. A multi targeting system will, in theory, cause a healer to be more centralized trying to maximize her healing effect.
How this will work:
The healer will get a slightly larger range of effect, healing X number of troops within her area. X will increase upon healer level, range will not.
Suggested amounts for X:
Healer lvl1: 3 targets
Healer lvl2: 4 targets
Healer lvl3: 5 targets
Healer lvl4: 7 targets
Healer lvl5: 9 targets
obviously these are suggestions and in no way determined to be balanced as i can not test this system.
Comments? Questions? Suggestions?
:Caticon: