My specific situation is Th8 attacking a th9. Lvl 2 golems, lvl 1 pekkas, lvl 5 wiz, lvl 10 barb king. Can answer just generally though
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My specific situation is Th8 attacking a th9. Lvl 2 golems, lvl 1 pekkas, lvl 5 wiz, lvl 10 barb king. Can answer just generally though
Then as soon as the CC troops get lured, deploy a few wizards. If you're golems are low on health, drop a heal.
OR
If you have 1 single lightning spell, when the CC troops get lured, zap them
u need work on ur pekkas .. btw
if cc is unlureable its good for u ..
cc troops attracts ur troops inside near th.. use rage on ur wiz to kill cc troops inside
I just drop all my troops and come in, if the cc comes out, i will take it out with my lightning spell.
Show us the base. Sometimes there are more creative ways to bait. And at TH9, if a base is truely unbaitable it often means spread out with few compartments; this kind of base is ideal for GoWiWiPe attacks, so pack a pair of witches in your CC.
I never lure with Gowipe, just do your Attack and lightning the troops as they come out of the clan castle.
This is the base. The CC might be lurable with 2 giants on one of the bottom two wizard towers to get em out. Even so it got me thinking what would I do if the cc wasn't since I've always picked bases that have a more easily lurable cc with gowipe. I was also thinking it might be better to save the 10 slots if I could take them out on the fly since this is a pretty high level th9.
http://imgur.com/a/f2dEG
There is also this th10 left which I might try GoWiWiPe on it now that you mention it. :)
http://imgur.com/a/OqgMh
It actually works really well especially if you time it right when the cc troops bunch up. It's a matter of timing and practice though. Just like raging the wiz behind the golems to take out cc troops is.
I have seen multiple raids where timing is off on deployment and cc wizards take out golems before the wizards arrive or the wizards bunch up and get taken out. Nasty stuff
You don't have the camp space to waste any on luring. You need the shock n' and awe approach. Attack from the opposite side of the AQ. 2 rages, one heal. Get in, get out with **.
I agree with Mudbugs. At TH8, you don't have that extra 20 troop space that helps immensely. Just go in for the 2 star, the CC troops should help lure your troops to the center if you attack from the opposite side of it.