Well I was thinking about that there is a Freeze Spell, why dont have this one? :
Name of the spell: Incinerator Spell
Training cost: it will cost 20.000 elixir on the first step, then when upgrading , it cost will increase 10.000 for every lvl upgraded
Targets: .Ground.Defensive buildings.
Effect type: this spell would affect ONLY defensive buildings, making a circle of fire that reduces the health of any defense, but just 5 up to 10 points of health.Or even more points, depending at what level it is.
Damage type: Area Splash.
Training time: 30 minutes.
Duration time: 4 seconds . Its time will be increasing 1 second more for every upgrade.
Description: well, like i said its a spell, that when aplicated, creates a ring of fire of an orange tangerine colour, that lowers defensive buildings health. Only, defensive buildings, walls or barracks or any other building wont be affected at all. It's like the Freeze spell, but its contrary. The Freeze spell, freezes defensive buildings, so its contrary (The Incinerator spell) will actually incinerate buildings, so that any troop that its attacking a defensive building, could have more chances to destroy it.
Spell levels: it can be upgraded until level 4.
Lab level: well, he have the Freeze spell at level 8 Laboratory, so that's at Th 10 level. The Incinerator spell would be available at Laboratory level 8, the same as the frozing one.
Like always I appreciate your comments, dont be shy. :)
GonzaG.

