Hmmmm- it might work if the x figure varied on th level.
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Obviously, but the same argument could be made about buildings available and town hall levels. It's quite clear that a TH9 has an advantage over a TH7, which is why farming works the way it does(by dropping trophies). It's not really a decent argument to make, because lots of features on Clash of Clans are based on advantages(i.e. amount of builders, if someone can afford gems and someone else can't, etc).
True, I don't really see how this is too helpful though since lab upgrades take forever and if you check on often then it shouldn't matter that much. And somebody above said people will want the same for builders, I agree with that and then SuperCell would have to make lots of changes on a tiny thing when I'd rather them work on another big update
I see where you're coming from, but as someone who programs as a hobbyist, I really don't foresee these things requiring a lot of changes... In fact, you could create a simple queue system in under one hundred lines of code(quick estimation from the top of my head).
I don't think the mods would classify that as an argument. :p We're simply reasoning why it would or wouldn't be a nice addition. This is how you effectively determine what features are actually good and what features seemed like a good/bad idea, but are really quite the opposite. ^^
what if we put a penalty on the queue slots for canceling any spells or troops you've decided to put into the research lab? Like for me atm, it costs 2.5mil elixir to research level 5 archers. I place this as my next troop I want researched. If I suddenly decide before the next spell/troops completes to cancel this spell, it will only give me back 50% of the original elixir spent. This way people wouldn't use the research lab as a safe for their elixir.. And I do agree maybe 3-5 items queued is extensive soo maybe up to 2 items max in the queue. And the queue could begin at level 5 spell factory and then gain 1 additional queue bay
Per additional upgrade till the maximum amount of 2 queue slots have been unlocked.