-
Lava Hound Stats
From experience and what I have heard from a lot of players the lava hound's stats are a bit under powered. I'm not talking about attack damage (even though it should be lifted a tad bit), I'm mostly talking about its health. I know you have to strategize so all four air defenses aren't attacking it at once, hopefully one or two, but it still gets taken down easily. I just wanted to post the stat upgrades I think it should get hopefully in the Christmas update (I think it was Daddy's video where he interviewed Jonas I think his name is and he said the stats still had a bit of tweaking).
Level 1 Lava Hound
Damage Per Second - 14 (Orig. 10)
Damage Per Attack - 28 (Orig. 20)
Lava Pups Spawned after death - 8 (still the same)
Hitpoints - 6100 (Orig. 5700)
Training Cost - 390 (still the same)
Level 2 Lava Hound
Damage Per Second - 16 (Orig. 12)
Damage Per Attack - 32 (Orig. 24)
Lava Pups Spawned after death - 10 (still the same)
Hitpoints - 6600 (Orig. 6200)
Training Cost - 450 (still the same)
Research Cost - 60,000 (still the same)
Level 3 Lava Hound
Damage Per Second - 18 (Orig. 14)
Damage Per Attack - 36 (Orig. 28)
Lava Pups Spawned after death - 12 (still the same)
Hitpoints - 7100 (Orig. 6700)
Training Cost - 510 (still the same)
Research Cost - 70,000 (still the same)
(This is a maybe and MIGHT work but changing the stats of the current levels would be better) Level 4 Lava Hound
Damage Per Second - 20
Damage Per Attack - 40
Lava Pups Spawned after death - 14
Hitpoints - 7600
Training Cost - 570
Research Cost - 80,000
I still think this might be a bit under powered but it would make the troop a lot more widely used and more useful. Even a level 4 might help so we can get some better stats from there. But I think changing the stats of the levels that are already there just need a boost.
-
Edited to show what it originally was.