Future Considerations for Supercell
Add all your ideas or requests for future updates here.
My own:
1) Ability to search players without a clan
2) Attack people who are online
3) Allow more attacks in clan war
4) Extend clan war duration
5) Attack players’ bases from global or attack someone and attack someone after viewing their village(example I search a clan and find a person called John, then I click onto him and find the options view clan, visit as well as attack.)
6) Have a 3D replay of village.
7) Report players in your clan
8) Ability to invite people into your clan even if they have a clan
9) Ability to rearm all traps, bombs, X-bows, Inferno towers automatically after an attack
10) Add additional upgrades to army camp to increase troop capacity
11) Watch videos or complete quick actions to earn free gems
12) Players get to control which building the troop attacks and if the defending player is online, control which troop the building attacks
13) Upgrade buildings or troops with a mix of gold, elixir, and dark elixir(take note that there must be a transfer rate for dark elixir example 10000 gold =1 dark elixir)
14) Further laboratory upgrades
15) More heroes(wizard king, witch queen etc.)
16) Special power for the troop every time you upgrade one in the lab(Minions get undetected by air defences, wizards summon a healing spell or lightning spell etc.)
17) Cheaper upgrades
18) Sleeping heroes can use whatever health it has left to attack(my Barbarian King has been sleeping and has healed halfway, the Barbarian king uses half the health to defend the village)
19) Donate gems or resources between clanmates
20) View player’s past history(left 20 clans, donated 100 troops in total etc.)
21) Have two leaders in a clan when merging clans
22) Instead of invite only, the leader or co-leader of each clan enters their expectations(1400 trophies and above, th9 and above, 80 xp and above etc.) so that people can join an invite only clan even when everyone in the clan is offline.
23) In the clan, leaders or co-leaders can key in the number of troop donations required so that people would get promoted automatically when they reach the minimum number of troops to be donated to get maybe co-leader or elder even when the leader or co-leaders are offline.
24) Prevent hoppers by making the person stay in the clan he joined for at least a week.
25) Add troop carrier (eg. Barbarian or archer can be carried by Balloon(undetected by air defense) or horse(can jump over walls).
26) Add special events where people who can attack a base 1-star will get gold, 2-star will get elixir and 3-star will get dark elixir
27) Double coins, dark elixir or elixir to be bought with gems
idk if this is a bump but.....
1. too op for recruiters.
2. weird
3. this would be too easy
4. it might mess your war schedule.
5. what if u find someone who got 1,126,000 gold and elixir
6. too heavy for the server
7. how if a hopper reports the leader for not giving co
8. annoying
9. agreed with this one (Y)
10. might make raiding MUCH easier for the tops
11. no
12. oh oh oh this is highly op
13. makes things too easy
14. no point. +1 th lvl = +1 lab lvl
15. supermegaultraop
16. supermegaultraop
17. supermegaultraop
18. imagine if ur told to work in 2:00 am. no
19. ruled out. could be exploited easily
20. its called privacy
21. its caled co-leader
22. agreed with this one. 2 yeses so far (Y)
23. but how about clan trollers that kick everyone out
24. no
25. op, and the horse is more like a hog with troops on it.
26. agreed, but whos crazy enough to make 1,000,000 bases for everyone for a small event??? so no. but if u make same bases for them all, everyone will start asking and telling tips to everyone which is unfair
27. op, instead of buying them in "treasures" menu, theyll just gem it and get 2x while the person that gets attacked cries like a baby