Five star scoring system proposal
I just finished up an attack in a clan war and I got 97% destruction on a village and wound up with only 1 star for the effort because the dragon I used decided to turn toward perimeter buildings instead of the town hall.
So, would I would like to propose, assuming this hasn't been proposed before and been shot down in here, is a 5-star scoring system. It's pretty simple:
Town Hall is worth 2 stars by itself. 50% destruction of a village gets you 1 star, 75% destruction gets you another star, and 100% destruction gets you the last star.
TH - 2*
50% - +1*
75% - +1*
100% - +1*
I understand the emphasis of the game is to protect your town hall, which is why it's worth 2 stars in this proposal, but you're not just protecting the town hall. You're protecting the entire village. The scoring should reflect that, imo.
That is all. Thanks for reading, and I look forward to people ripping this proposal a new one.
I like what your thinking but...
love the idea, but 5 stars is unnecessary. instead make it a 4 star system and how you achieve the stars stay like you said they would except the TH should only be worth 1 star.