Keep the wallbreakers, in my opinion.
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u win the attack?
You would do better to use the jump spell much further inside the base, over a cross section so that you troops can flood 50% of the base. Use 1 or 2 WBs to open up the first section.
BB
Agreed, wbs on outside layer, jump spell on inside. I have recently been bringing one jump when I BAM with wbs for farming, and one jump spell when I GoWiPe in war.
Love it when I'm farming and the DE looks just out of reach. Drop a king and a jump spell :)
Basically it makes a wall compartment "invisible" like its not there to the highly intellectual AI of the troops (see what I did there :rolleyes:). The only way to work is that there is a building behind it, or the walls aren't actually destroyed. Either 1 of the two mention will make the troops you deploy ignore the spell itself. Oh and it doesn't act as a "magnet" or makes the troops towards the spell. Timing is everything.
Here's a video for you for more idea on how it works:
https://www.youtube.com/watch?v=r98J412K5UU
This video was featured by the Clash of Clans page at Facebook. So yeah, GLHF!
I wouldnt use jump spell on an outside wall if I were u. U should use wall breakers for the first layer and use jump inside the base. You'll get more freedom I side the base where it actually matters and where it's harder for wall breakers to do. Using an entire spell to accomplish what two wall breakers can do seems pointless.