Clan battles against boss villages
The best thing about CoC is joining a clan right? People are asking for more gems/missions/bosses so Supercell needs more revenue to do that correct? I believe my idea will help with the listed problems.
My idea is to make a weekly boss appear (at a pre-determined time) and have all the clan members fight it on the same map. What I mean by that is to let multiple people raid the same village at the same time (exclusively for the "bosses" only). By bosses I mean a village that has a bigger map area than our standard villages and supreme defenses. It would be possible to make unique "bosses" by having them have more of a specific defense ( like 10x more mortars for goblins). The boss would be defeated when its Town Hall (can have a unique model such as a castle) is destroyed, 50% of buildings are destroyed, or the entire village is wiped out. You would get a star for each one accomplished. This is similar to normal raiding but much harder to accomplish. The boss would only be accessible for a very short time (30 minutes to an hour) once a week. The reward for winning would be something like 1000 gems per star. It would be divided among all players who participated in the battle.
Things to note
The number of attacks that can be made would be unlimited.
Higher clan trophy counts get stronger bosses.
Individual stats are posted ( player 1 did 12% destruction)
Pros
Strengthen bond of clan
Supercell gets money. Limited time = more troops needed asap= more gems used. Once all gems are used people will buy them more often.
Cons
Tell me some
I can post some pictures to better show what I am saying. If something is not clear, post about it and I will clarify.