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Clans
Supercell needs to adjust the whole clan structure, it would greatly improve the game. Not every clasher with 40 k should be able to start and recruit. Just some of the reasons they need to have folks meet certain requirements like
1- million in loot instead of 40 k, then only serious players will do it
2- time played, or min number od raids
3- minimum townhall level
4- minimum level reached
people start clans, recruit a few others, they don't get good troops or advice or leadership or guidance or it's not fun, it rubs off and then others quit too. It's like vicious cycle. If you implemented requirements the initial players experience would be better, most likely play longer and make it better.
Liberty for All
war clan, 60 wins
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Quote:
Originally Posted by
Eash
What about low levels?
Why does a low level need to start a clan?