Same as heroes
Obviously offense will need to be strengthened, but this seems fair
It won't affect me as much, though, because my clan castle is impossible to lure, even with hogs.
Printable View
Same as heroes
Obviously offense will need to be strengthened, but this seems fair
It won't affect me as much, though, because my clan castle is impossible to lure, even with hogs.
I always felt the Heroes & Clan Castle Troops shouldnt be able to go no further than their Radius Circle Grid - right now with the way the Heroes are Set up - sometimes they just watch as defenses no more than 4-6 squares away from them are being destroyed.
Oh yeah? Why does this sound like a load of bull?
Anyway, luring out the CC is a huge part of some attacks. Giants and Hogs in particular would become totally unusable since the CC troops couldn't be killed without having troops who are able to inside the radius
In that case, your Queen would have to lock onto the Dragon. If you attack like most people, you'll send your Queen in after the bulky troops, so your Golems or Giants or whatever will be getting burnt while your Queen shoots at a wall. Even if she does get dropped right away, her wonky AI may not have her target troops first until she gets targeted herself. Same with any other troops that can kill CC
I think it should work like a tesla so t has a trigger radius and an attack radius which would be like 15 blocks radius. So the troops need to step in to the trigger radius to come out but then can attack anything in the huge attack radius
Not the craziest idea I've seen on this this forum lol however I really think that would be too overpowered unfortunately
Im sure almost all players will quit.