New DE troop: Dark Wizard
The Dark Wizard would be a new dark elixir troop that would function similarly to the normal elixir wizard, but instead of dealing out damage it would stun buildings that it hit. If it were to be part of a clan castle defense it would stun the attacking troops. This would allow for more interesting combinations of troops for attacking and defending and be a great addition to the game. Here is some information about the Dark Wizard.
Description: The Dark Wizard wears a cloak like the normal wizard, but instead of different shades of blue/purple the Dark Wizard's cloak would be black. Instead of shooting fireballs the Dark Wizard would shoot out a yellowish stun spray. Here is some reference art to help explain.
Now for some Stats:
| Preferred Target |
Attack Type |
Housing Space |
Training Time |
Movement Speed |
Attack Speed |
Dark Barracks Level Required |
Range |
| None |
Area splash 0.3 tile radius (Ground and Air) |
8 |
12 Minutes |
16 |
2.5s |
7 |
1.5 tiles |
| Level |
Percentage of Time Stunned |
Stun per Attack |
Hit Points |
Training Cost (DE) |
Research Cost |
Laboratory Level Required |
Research Time |
| 1 |
60% |
1.5s |
125 |
75 |
N/A |
N/A |
N/A |
| 2 |
60% |
1.5s |
150 |
100 |
45,000 |
8 |
10 Days |
| 3 |
80% |
2s |
200 |
150 |
60,000 |
8/9 if they make one |
16 Days |
Also I in no way am trying to steal the Dark Sorcerer idea posted by BarbecueKing. I liked the concept of a dark elixir wizard, but I had a lot of different ideas about it, so I decided to create a separate post.