Following the pattern of buff and then nerf, this is what is next
So I looked at previous updates and saw that there is a very distinct patten: Supercell likes to buff troops and then nerf them!
Examples are:
Pekka: make her immune to springs, increase her speed, and then decrease health!
X-bow: add more levels, and then decrease range and ammo capacity!
Hogs: decrease housing space, change target to defence first, decrease training time, increase damage, and then decrease HP, decrease HP again, increase training cost, take more damage from giant bombs!
Heroes: decrease regen times, introduce hero abilities, and then decrease (all?) stats dramatically!
You may ask, "who cares?" Well, if we go by the pattern above we will be seeing some further nerfs probably to the following troops:
Valks - these have been buffed constantly since they were introduced.
giants - these have been buffed multiple times.
Dragons - these have been buffed before.
Balloons - these have been buffed before.
The only thing they nerfed that they shouldnt have is the economy...loot!
The rest are changes that needed to be made to balance the game!