Cheap and reliable way to farm TH10 storages!
LAST UPDATED: December 1, 2014 - Added video on page 3 showing the strategy without heros. This is for all those requests and claims it is the royals doing the work. Working on a protégé that will be doing a TH9 version against a TH10 for a future video on my channel... like, share, and subscribe.
Epic first video for my new YouTube channel featuring solid 2* attacks against TH10 bases using mostly tier one troops. For anyone who thinks barch is for collector raids, prepare to have your mind changed.
This raid was a simple 120 barb 120 archer raid vs. a centralized TH base with two multi infernos. Only 2 lightning spells were needed. The end result was 4/4 gold storages, 2/4 elixir storage, and the dark storage completely taken.
With enough practice, you can consistently beat high level bases with extremely cheap armies, resulting in much more loot and less time spent pressing next. If you are in master, the loot bonus alone will cover your army.
Check it out and let me know what you think. If I get enough likes, I will post some of my more specialized tier 1 armies including my tier 1 comp that has gotten 2* wins against fully maxed bases (walls and all). I'm in a war clan and have demonstrated enough consistency that I was given the blessing to actually use these types of armies in wars.
http://youtu.be/3xsdIePvt7Q
Here is another example using a different troop composition that is very barb heavy, including both one of my raids and a TH9 clanmate's raid:
http://youtu.be/nz4pnyL0350
When using this attack type, here are a few tips to help you succeed:
1) Look for bases with spread out splash defenses where one or two can be easily picked off and then one can be killed with 2 lightning. Ideally, you want roughly half the base to not have splash defenses.
2) Carry a heal and a jump. I try to minimize spell usage, but a heal can do wonders in making your barbarians almost invincible while in the circle.
3) Don't be stingy clearing the path to the core! As you can see in my video, it was only 75 barbs and 72 archers that actually took the core, without the queen!
4) Once you test the path with a single troop to make sure they are heading to hit a wall to get to the core, zoom all the way in and use multiple fingers to mass drop the whole force. Do two waves by using the other hand to alternate between barbs and archers.
5) Learn to adapt and improvise! I love this troop comp because you can still do collector raids, but when you see those juicy storages you can get them and the cups. Slowly dropping a couple barbs at a time while a pack of archers takes out a wizard tower is very viable.
6) With practice, this is a very effective 2* strategy all the way to champ. Against really hard bases, you just need to be willing to use spells. Wizards or a pekka in the clan castle and sneaking in about 4 wallbreakers does wonders when you start seeing level 10 or 11 walls.
7) I hope the video demonstrates this, but don't fear inferno towers! They can only hit 5 at a time and will drop in seconds, long before they stop the push. Mortars and wizard towers are the real threat! If your troops stray while you are practicing, a heal when in range of a wizard tower is a MUST.
Feel free to ask questions or share problems you are having, as I've worked with a TH9 in my clan quite a bit and he now consistently rips out 2*s and has a ton more options when farming. Go for collectors when you don't have spells unless you are really confident with the strategy.
I'll do my best to answer all questions and do appreciate any feedback.
http://youtu.be/ZrrZmBuwLyY
http://youtu.be/ZrrZmBuwLyY
Edit: Added a max base getting hit to show viability pushing against even max bases with heros and cc active...