NEW BUILDING IDEA! epic spell fuse building
A new spell fuser building that combines 2 spells together!
-When combined takes 50% of each spells attributes.
-Must have the spell (Lightning, Heal, Rage, Jump, Freeze) to combine.
-Times for spell fuse would be half of one spell plus half of the 2nd spell.
(i.e. 15 minutes for heal plus 22 minutes 30 seconds for rage)
-When you combine 2 spells it's moved to the spell fuser building and frees up 1 space from the spell factory for a space for the combined spell to go back to the spell factory, so you're able to train 1 more spell to fill in for the spells that are being combined (i.e. if you have 5 spells and you combine 2, you'll have 3 spells, once the combination ends it goes back into the spell factory and you end up with 4 spells, It makes it so it can fill the spell that will be missing) .
Lvl 6 Heal & Lvl 5 Rage:
Total heal: 800
Dmg Increase: 135%
Speed Increase: 14
Lvl 6 Lightning & Lvl 5 Freeze:
Total dmg from freeze: 225 over 4 seconds (freezes buildings with DOT[damage over time])
Lvl 5 Rage & Lvl 3 Jump:
Dmg Increase: 135% Speed Increase: 14
Combined Jump & Rage Spell Duration: 30 seconds (Half of maxed Jump Spell duration)
Lvl 6 Lightning & Lvl 5 Rage:
When dropped, lightning and rage activates at the same time. Zaps the area just like a lightning spell does with 225 dmg, and rages troops for 135% increased dmg and 14 increased movement speed.
A lot more combinations but i just wanted to list a few for the idea.
I think that this idea that i thought of when i pressed the upgrade button for my spell factory from lvl3 to 4 is interesting, and could probably introduce new ways to play the game in war and multiplayer. My clan members in Relinquish(65+ wars won) said it was an interesting idea and might be fun.