Skeleton Traps too Powerful?
Even with the bomb nerf, I still find some success in hogging for war.
Myself, along with other clan members, have noticed the damage that skeletons do against troops.
I have level 5 hogs, and I had a difficult time three starring a level 8 base that was relatively weak.
I have level 6 heal spells as well.
Ive noticed that on one particular raid, 3 skeletons killed 1 full health hog when they were fighting one another.
Just amazed that a trap that is supposed to "distract" can have that high of a DPS.
Also, does anyone know how long these are staying?
how long they are staying?