Price in shop down to minimum (1 coin), as fast as up to maximum.
The way it's possible getting price in shopsales up to maximum works fine, it would just for many be nice being able getting the price down to minimum, as fast as it getting price up to maximum.
Many will probably ask why? The answer is simply, that many higher levels enjoy giving different items away to lower levels in NH, or lower level contacts found other places. For many it just feels nice, right and a good way to help some lower level players, and getting barn cleaned of items not needed, like LEMs, TEMs and other items at the same time.
What device are you playing on?
Quote:
Originally Posted by
sabyasachi123
My price goes down to minimum as fast as it goes to maximum, what is the fuss still I couldn't understand. I never felt this as a problem.
If this is really the case, I wonder what device you are playing the game on.
On my iPad, 10 LEMs or maps take about 2 seconds getting price to max from default, and about 10 seconds getting price down to 1 coin from default.
With 10 diamond rings, it's about the same getting price up to max from default, and about the double like 20 seconds getting price down to 1 coin from default.
If this is not the case in your game, it would be interesting knowing what device you are playing on, to figure out if there's a difference between devices, or if you are maybe simply talking about other items with much lower default price, as it looks like your game is different from mine and the other members, who have replied to this thread.
So happy to have seen this post
It is so funny to see this post. My neighborhood and I just had this same discussion. Those of us that are on the higher end of levels take forever to get the price down when we want to help our neighbors out. We debated for a while if it was just our imaginations that made us think it took longer to lower the price or if it has to do with your level so I am happy to go back and report that we are not out of our minds (at least regarding this matter, LOL).