Lightning spell problem and ideas to change it
I really do not like someone dropping 3-5 lightning spells on my DE and quitting just to have someone else do it again. Why am I getting 1300 DE taken from me as a new th9 from 5 lightning spells without getting a shield?
1. DE gains need to be more (DE from drill, loot rewards from clan wars, etc)
2. If 1 is disagreed on, how about having more then one DE storage? One of the biggest issues that lightning gets so much is from only having one storage.
3. If you do not like 1 and 2, increase the HP of the DE storage
4. If the above is rejected how about exponential gains compared to hp lost? In other words you do not get much DE from a DE storage till about 25% hp and less.
5. Having a spell drop on your base for any purpose grants a shield, no exceptions. (most likely the easiest to program)