This is just a dumb idea to make the game a bit more interesting. It isn't a "game changer," or op fix or interface change that would be beneficial in any way. Just a bit of added fun.
I have noticed that many people like to keep the special obstacles (Christmas trees, Halloween headstones, trees around the exterior, etc.). I think it would be fun if we could make a game of this. There would be a special obstacle that spawned very rarely(maybe at 1%). It is possible for people attacking a base to destroy it and in doing so, they force it to spawn on their village. They would then need to protect it, or someone could take it from them.
Options:
1. Time limit on the obstacle (after 10 days it turns into, idk, 10k elixer, or 5 gems).
2. Obstacle may be mobile(you can move it to protect it better).
3. Limit who can attack it (it is only stealable by people in your league or that have the same th level) so the th10s don't have all the fun.
4. Possibility of having more than 1at a time(but having to protect them!).
5. Different obstacles with different sizes(like 2x2 and 6x6) the bigger have more status, but are much harder to defend!
This isn't intended to be a means of gaining resources, just a fun small addition to the game. Something to break the menotony of raiding for walls. Something that you can lose and have to protect. It isn't important, but more like a status symbol.

