We will go bankrupt and lose our family
Over time you added lots of new features: fishing/town/machines/products but the revenue and barn capacity remained the same. This is particularly difficult for new players like me who have to buy many new machines and buildings and accommodate all new items on the same old barn.
I dread updates you make to the game (what level it will be, how much it will cost?) and think every new addition should come with an equivalent barn capacity increase.
Old players over 65 are like reach pensioners with huge houses (barn) and noting to kill their time and constantly asking for new features.
Middle player are like working class men with a big family living in a cramped apartment block, paying mortgages every month (level) and being announced every two months or so that they have to accommodate and take care of a new child or a relative … new buildings, bees, machines….
Please give us more than 25 barn spaces on upgrades
Or
a tool shed
Or
increase BEM drop rate
Or
release new features for higher levels 70-100
Otherwise
we will go bankrupt and lose our family.
PS. I love all features of the game :o but I think they are too many in a certain range of levels :(
No need to read all my rant... all I want is a tool shed/barn increase
Quote:
Originally Posted by
Gefion
I totally agree.
We have pointed this out for so long. The mid-levels are over burdened. And we need something new for the higher levels :)
Madge and Gefion.. you put this so much better than I did.
Quote:
Originally Posted by
Haydayphile
Anyway, my real point is that the bee business is how my family would go bankrupt - if I do decide to start up again. Right now the little stinkers are closed for business.
Yes bees..they are cutie-sweet trouble makers. Had been there no bees I think would have never written this post.
I was lvl 34 struggling with town when they introduced bees… too my distress. I MEAN TOWN IS NOT LIKE A NEW PRODUCT OR MACHINE IT’S A WHOLE NEW FARM. You will be busy for the next 20 levels or so to buy all buildings and expand land so bees were more of a burden than a joy for me.
Filing town orders made me go rocket sky through the levels and in no time was lvl 38 having to buy bees store honey and of course a lot of axes. I wish I could have slow down leveling up so fast but that’s not possible as you gain lots of XP by filling orders in town.
Bees at lvl 38 were not a wise choice, imo.
I wonder did game managers lay off the guys responsible with keeping the game balanced, and kept only those responsible for creating, no doubt wonderful but burdensome, new products? Is out there a statistician or mathematician who evaluates effects of every new addition to the game?
I’m not a native English speaker and I might not grasp the correct meaning but what keep popping up in my mind right now are the words of Timberlake song.. what comes around goes around.
End of rant <For today>;)
Tool shed and overburdened lower levels
Quote:
Originally Posted by
Gefion
I totally agree.
We have pointed this out for so long. The mid-levels are over burdened. And we need something new for the higher levels :)
I agree that more needs to be added for upper levels.
The problem for all levels is that increases in new production items places stress on barn space. New items need to be matched with increases in barn space or the balance of the game is thrown off. Unfortunately, planks and panels seem to be rarer than ever. I play daily and managed to gather all of four or five planks the entire month of October. I did better on panels, but I'm not as stressed for silo space. This issue is frustrating.
SC listened to complaints about about bees and axes and made significant adjustments that have fixed the issue, at least for me. I'm grateful for that because I love the bees. I believe the demands for a tool shed could be alleviated by restoring better balance between new production items and barn space, specifically by dropping more planks, at least for a time until people catch up.