Originally Posted by
Lunaticfringe
LOL, umm, I know that pain exactly....(and from the sound of it, so does Wry!).
Note that you're marching L2 drags into AD666, which would be a challenge even for L3 drags, and you didn't bring any L6 loons from the CC, which is even higher risk...
And I don't even know how many air mines were in the way as well, which also make it challenging...
You're doing what I like to call, "rushing your loons to the core," ("Rushing") which is often what you like/want to do, but, in this situation, you either want to slow-roll them (have them come in behind the drags) and/or pull the CC to help offset your loons getting torched.
Looking at the pic, it appears your loons got ahead of your drags. This is typical when going Rage, Rage, Heal. This is a great combination you're only torching, say, 3 ADs in the core, but note that this base has a full compliment of ATs in the core as well, which is GREAT for loon pathing, but AWFUL in terms of getting all 3 ADs down quickly. Why? Because the loons will stop at each one, giving the remaining defenses more time to blast away.
Further, as if often the case when loons get ahead of the drags, the loons start tanking, instead of the drags. That's bad.
Lastly, the CC, which is great to pull your drags to the core, become a nightmare for your loons if they get ahead of the drags. Here, it appears they used a L3 drag. I'm betting the drag went after your loons, yes?
If it were me, I'd slow-roll my loons to the core and I'd do that by going heal, heal, rage.
I don't think there's any question you want heal/rage right over the top of the TH here. The drags and loons will feast with that combination. Your first heal should be as soon as/shortly after the broadside ADs start firing on your drags from your funnel and, ideally, your heal will bisect both the front-side ADs. Loons need to creep behind the drags...waiting to reek havoc on the core... Note that the Gold storage makes for a perfect spot to drop a heal, as the drags will sit on that for a little while the ADs are unloading on one/two, as it's a high HP structure.
Once the drags ~engage the first layer of the core, and with loons right behind them, you drop a another heal and rage in the core. This is critical to get all the defenses down and keep the drags health up. You don't want to lose too many dragons clearing, lest your DPS will be too little to finish the 3-star.
I also would have dropped my B king at ~noon and a single drag to start taking out all of those nonsense structures there, to help with the funnel. That way, the drags have no choice but the core...
If you insist on rushing the core, I'd pull the CC, as that's one less obstacle to worry about when your loons get ahead of your drags, but I'd caution against Rushing here...