revert loot increase from clan wars
I know, crazy talk! Before the loot was increased, I had a different idea.
at a new resource that's only obtainable via winning clan wars. this resource can only be used to upgrade heroes. not in levels, but stats. say the king gets armor to reduce damage he tanks. queen gets a damage bonus. minor upgrades, but a new incentive and something to encourage war. i think everyone would agree that war is more strategic and interactive.
adding more gold/elixir to clan wars doesn't offsite the impact of everyone spending elixir now on walls, that remains a separate problem that's being discussed in other threads.
crazy idea?