Originally Posted by
Venomben
Ima make y'all a new hero, unlike many you have had before... Not based off current troops btw cuz it'd be just that over powered.
Airrow's Ability upon reaching level five is called gust.
Upon activation, 2 valkyries and 3 minions spawn, places them, not Airrow in rage, does not heal Airrow right away. Airrow gains the health lost by the troops (the exact two vales and three minions) if necessary.
Name: Airrow (misspelled on purpose btw)
Stats...level 1
Health: 1,900
DPS: 160 (explained in "ability")
Attack Speed: 1 sec
Damage per Hit: 160 (explained in "ability")
Range: 6 tiles
Width: 4 tiles
"Ability": The idea is that Airrow shots a wave of air (much like the original pokemon move air cutter) out 6 tiles in range with a width of 4 tiles. As each tile passes, Airrow's damage per second/shot drops by 10 (so if shot 6 tiles out, 100 dps).
Purchase Amount: 60k dark elixir (or 20k holy elixir)
Movement Speed: 18
Favorite Target: Any
Stats...level 2
Health: 2,000
DPS: 170 (explained in "ability")
Attack Speed: 1 sec
Damage per Hit: 170 (explained in "ability")
Range: 6 tiles
Width: 4 tiles
"Ability": The idea is that Airrow shots a wave of air (much like the original pokemon move air cutter) out 6 tiles in range with a width of 4 tiles. As each tile passes, Airrow's damage per second/shot drops by 10 (so if shot 6 tiles out, 100 dps).
Purchase Amount: 21k dark elixir (or 20.5k holy elixir)
Movement Speed: 18
Favorite Target: Any
Stats...level 3
Health: 2,150
DPS: 1850 (explained in "ability")
Attack Speed: 1 sec
Damage per Hit: 185 (explained in "ability")
Range: 6 tiles
Width: 4 tiles
"Ability": The idea is that Airrow shots a wave of air (much like the original pokemon move air cutter) out 6 tiles in range with a width of 4 tiles. As each tile passes, Airrow's damage per second/shot drops by 10 (so if shot 6 tiles out, 100 dps).
Purchase Amount: 22k dark elixir (or 22k holy elixir)
Movement Speed: 18
Favorite Target: Any
Stats...level 4
Health: 2,250
DPS: 195 (explained in "ability")
Attack Speed: 1 sec
Damage per Hit: 195(explained in "ability")
Range: 6 tiles
Width: 4 tiles
"Ability": The idea is that Airrow shots a wave of air (much like the original pokemon move air cutter) out 6 tiles in range with a width of 4 tiles. As each tile passes, Airrow's damage per second/shot drops by 10 (so if shot 6 tiles out, 100 dps).
Purchase Amount: 22.5k dark elixir (or 23k holy elixir)
Movement Speed: 18
Favorite Target: Any
Stats...level 5
Health: 2,500
DPS: 210 (explained in "ability")
Attack Speed: 1 sec
Damage per Hit: 210 (explained in "ability")
Range: 6 tiles
Width: 4 tiles
"Ability": The idea is that Airrow shots a wave of air (much like the original pokemon move air cutter) out 6 tiles in range with a width of 4 tiles. As each tile passes, Airrow's damage per second/shot drops by 10 (so if shot 6 tiles out, 100 dps).
Purchase Amount: 24k dark elixir (or 24k holy elixir)
Movement Speed: 18
Favorite Target: Any