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Shaman
The Shaman would be the equivalent to the healer, but instead of healing it would be like a rage spell. It would be a ground unit but otherwise pretty much be the same as the healer in stats (but cost more). unlike the healer though, it would not shoot at troops, instead all troops standing in its radius would be boosted. a suggestion for the animation:green-cloaked wizard holding up a staff with a lions head on top. When upgraded the "rage" area of affect could extend. Constructive criticism appreciated :)
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I like the idea of a moving rage spell
would the boost be less than a rage spell because if it isn't i can't see supercell putting this in if it costs less than a rage spell.
Good idea check out mine
http://forum.supercell.net/showthrea...op-type-Knight
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Why ???
Why do you need this there already is a rage spell.
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I like this idea, but it sounds like the shaman would be a dark barracks troop