Well, I was thinking a Gaint Bomb can kill or make a bunch of troops loose heath. So why not have a troops that can disarm traps?
Maybe there would be a skeleton, holding a wrench. The troop would run to the nearest trap and disarm it, which would take time depending on the trap. Springs, 2 seconds. Gaint Bomb 10 seconds, bomb 5 seconds and air traps 7seconds.
If there is more than one Trapper (the name) then the time would go faster. The troop would beable to upgrade to 5 and the speed of taking down a trap would decrese.
Heath: 200 (lvl1) 300 (lvl2) 400 (lvl 3) 500 (lvl 4) 600(lvl 5)
Attack: 0
Speed 10 (lvl1) 15 (lvl2) 25 (lvl3) 30 (lvl4) 35

