New trap: the transporter
aim:
- to transport enemy troops from the entrance to the exit place
- can change the current position of enemy troops to ur desire place
- dont u think this is very fun and useful trap?
spec:
- one set got 2 transporter (entrance and exit )
- can set as air-aiming or ground
- occupy 4 spaces
- effect area 2 tiles
- suck the troops in the effect area
*it ll keep opening when triggered, and ll close after the it reach the limit of available numbers
- build cost, upgrade cost may be more expensive
- no rearming cost needed
- only one set is available
lvl:
- lvl1 transports 2 troops (th8)
- lvl2 transports 3 troops (th9)
- lvl3 transports 4 troops (th9)
*th10 may have 2 sets
*as this trap is just to transport troops (not killing them), so the number of troops to be transported may be more...
story: -one day, workers are cleaning the obstacles as usual.
- Tom, a worker, after he has cleaned a huge giant stone, he found a big mistery hole left.
- After discussing with villagers, the villagers suggest the brave Jackie, a wizard, to discover the mistery hole.
- when Jackie approching the hole, suddenly he disappeared.
- and.... %@&@*#
- finally, the found Jackie in his room (xD?)
- and they know the mistery in the hole then make use of it.... blah blah xD
* they covered the hole with some magical grasses produced by Jackie
*animation much like the black hole in the outer space