a Defense's worst nightmare
We all hate to shoot and miss.. So why not use this nuisance offensively?
Introducing the Trickster! (Dun-Dun-DUUUUN!)
Bred from a family of cirkus-clowns, the Trickster is a master of agility and as such he moves in impossible ways!
Being a noble he has learnt no offensive manners and will therefore never harm anyone, whether they be of flesh of rock and iron!
To break down the idea:
A unit that moves at the speed of a Goblin (42). He deals no damage, and hasn't got a ton of health (200 at lvl 1)
He has an increasing percentage chance to dodge any attacks made against him.
Trickster Room:
I imagine him taking up 6-10 spaces in the barracks.
Unit Health:
lvl 1: 200
lvl 2: 240
lvl 3: 280
lvl 4: 320
lvl 5: 360
lvl 6: 400
Unit Dodge:
lvl 1: 50%
lvl 2: 55%
lvl 3: 60%
lvl 4: 65%
lvl 5: 70%
lvl 6: 75%
Unit Cost:
lvl 1: 2000
lvl 2: 2500
lvl 3: 3000
lvl 4: 3500
lvl 5: 4000
lvl 6: 4500
Buildtime:
2 minutes
(Keep in mind this is a rough introduction to the Trickster and I have not balanced things out!)
I hope you will look at this proposition with a positive attitude and give any inputs you might have :)
Best Regards,
Ochausis (Thug Life)