Cannon Giants! The fire power of a cannon + the resistance of a giant
Here is a wild COC fantasy (not that wild though):
1. Name of Troop: Cannon Giant
2. Training Cost: 9000 Elixer
3. Training Time: 10 Minutes
4. Housing Space: 10
5. Damage Per Second / Damage Per Shot: 40 / 32 (Same as the Level 7 Cannon)
6. Hit Points: 630 (Same as the Level 7 Cannon)
7. Movement Speed: 12 (Same as the giant)
8. Description: A Cannon Giant is a giant with a cannon on wheels. Once deployed, a Cannon Giant will begin pushing the wheeled cannon towards the enemy base and will primary aim and fire at defensive structures including walls. Any enemy counter fire will affect only the giant but the cannon will get destroyed automatically once the giant gets killed. So, how long the cannon can fire its shots will depend on how long its giant can survive enemy fire.
This troop will prove useful especially when breaking into enemy fortifications as cannons can shoot at walls from a distance.
9. Upgrade: Upgrading a Cannon Giant will only improve the giant's resistance to enemy fire and will make him survive longer, but it will not increase the cannon's strength.
10. Access and Unlocking: Town Hall 7
11. Reference Art: I am sorry. I couldn't come up with a reference art.
Edits:
There is a similar troop concept here: http://forum.supercell.net/showthrea...ew-troop/page6
While the 'Destroyer' (suggested in the page mentioned above) looks similar, you will see that my troop idea is different in a few ways.
1. We already have two wall breaker troops (regular and the balloon mounted).
2. Wall breakers cannot take much damage, while giants can.
3. A 'cannon giant' would also look like a typical battle troop; we have many fantasy-like troops already.