Originally Posted by
JonT
I think I expect too much from a base because I'm constantly disappointed with whatever design I use.
1. With a decent farming attack, how many storages would you expect to lose, on average?
2. Are labyrinth bases useless? A few wall breakers & they are ruined or there is nothing to slow down the second wave of troops getting to the storages.
3. Ring bases are also easily broken by wall breakers & a spread out attack. Do they really work now that they are so well known?
4. Are vault type bases due a come back? Storages are as far away from point of attack as possible with maybe a two layer ring defence around it?